diff --git a/deep_robotics_model/M20/M20_urdf/urdf/Solenopsis.urdf b/deep_robotics_model/M20/M20_urdf/urdf/Solenopsis.urdf
index f09c2d8..1240b9b 100644
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+++ b/deep_robotics_model/M20/M20_urdf/urdf/Solenopsis.urdf
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diff --git a/docs/fire_ant_prototype_specs.md b/docs/fire_ant_prototype_specs.md
index de445f4..752ad5a 100644
--- a/docs/fire_ant_prototype_specs.md
+++ b/docs/fire_ant_prototype_specs.md
@@ -131,6 +131,29 @@ boxes 高度 = 0.03 ~ 0.22 m
随机粗糙高度 = 0.01 ~ 0.14 m
```
+### 膝关节向内折叠限制
+
+膝关节角为 0 时膝连杆竖直向下,因此膝关节角就是腿相对竖直方向的偏角。前腿向内折叠对应关节角减小,后腿向内折叠对应关节角增大。训练要求向内最多折叠到竖直向下,不能更向内:
+
+```text
+前膝 q >= 0
+后膝 q <= 0
+```
+
+超出部分以二次惩罚计入奖励:
+
+```text
+penalty = sum(max(-q_front, 0)^2) + sum(max(q_hind, 0)^2)
+```
+
+实现位置:
+
+- 惩罚函数:`mdp/rewards.py::knee_inward_fold_penalty`
+- 奖励项与权重:`config/wheeled/deeprobotics_m20/rough_env_cfg.py` 中的 `knee_inward_fold_penalty`
+- 当前权重为 `-1.0`,`max_inward_tilt` 为 `0.0`(即允许的最大向内倾角为 0,腿不能越过竖直向下姿态)
+
+向外折叠(前膝 q > 0、后膝 q < 0)不受该惩罚约束,仍由常规关节位置限制约束。若训练中仍出现越界,可增大惩罚权重;若限制过于保守影响越障,可将 `max_inward_tilt` 调大(例如 `0.1` rad)或在阶段 2 适当减小权重。
+
## 6. 样机设计重点
优先级建议:
diff --git a/docs/fire_ant_smooth_training.md b/docs/fire_ant_smooth_training.md
new file mode 100644
index 0000000..2e5999a
--- /dev/null
+++ b/docs/fire_ant_smooth_training.md
@@ -0,0 +1,561 @@
+# 火蚁平稳性训练任务文档
+
+> **任务 ID**:`Smooth-Deeprobotics-M20-v0`
+> **机器人**:火蚁 / Solenopsis(8 自由度轮腿)
+> **训练目标**:在低频随机起伏地形上保持机身 pitch / roll 水平,同时稳定跟踪线速度与偏航速度
+> **文档依据**:当前工作区代码 + 2026-10-28 两次实际运行的 `params/env.yaml`、`params/agent.yaml`、`train_smooth*.log`
+> **文档更新时间**:2026-11-02
+
+## 1. 任务定位
+
+平稳性训练是 Stage-1 粗糙地形策略之上的微调任务。动作空间、观测维度、机器人模型、质量/接触随机化都保持不变,因此可以从 Stage-1 checkpoint 直接 resume;变化集中在“地形”和“姿态平稳性奖励”两处。
+
+### 1.1 与 Stage-1(Rough)的关键差异
+
+下表按当前工作区代码对比;实际运行的参数以各运行目录下的 `params/env.yaml` 为准。
+
+| 类别 | Stage-1 Rough | 平稳性 Smooth |
+| --- | --- | --- |
+| 地形 | 台阶、箱子、随机粗糙、斜坡混合 | 100% 低频正弦平滑起伏,无台阶、无尖边 |
+| 地形初始化等级 | `max_init_terrain_level = 2` | `max_init_terrain_level = 9` |
+| 重置位姿 | x/y ±1.0 m,z 偏移 0,roll/pitch ±0.3 rad | x/y ±2.0 m,z 偏移 +0.30 m,roll/pitch ±0.05 rad |
+| 姿态惩罚 | `flat_orientation_l2 = -0.35`、`roll_l2 = -0.45` | `flat_orientation_l2` 置 0;`roll_l2 = -0.4`、`pitch_l2 = -0.4` |
+| 机身角速度惩罚 | `ang_vel_xy_l2 = -0.05` | `ang_vel_xy_l2 = -0.1` |
+
+速度指令分布(`x ∈ [-2, 2] m/s`、`y = 0`、`yaw ∈ [-1.5, 1.5] rad/s`、heading 指令开启、2% 站立环境)在两种地形下保持一致。
+
+### 1.2 平稳性由哪些设置共同保证
+
+| 机制 | 具体设置 | 作用 |
+| --- | --- | --- |
+| 俯仰惩罚 | `pitch_l2 = -0.4`,弧度平方 | 直接压低机头/机尾俯仰角 |
+| 横滚惩罚 | `roll_l2 = -0.4`,弧度平方 | 直接压低左右横滚角 |
+| 角速度阻尼 | `ang_vel_xy_l2 = -0.1` | 抑制 roll/pitch 方向的晃动速度 |
+| 竖直速度惩罚 | `lin_vel_z_l2 = -2.0` | 抑制上下弹跳 |
+| 竖直姿态奖励 | `upward = +0.08`,`(1 - g_z)²` | 机身越接近水平奖励越高(直立时 g_z = -1,项值最大) |
+| 机身高度约束 | `base_height_l2 = -0.5`,目标 0.45 m(相对机身下方地形均值) | 防止趴下或过度抬升 |
+| 膝内折约束 | `knee_inward_fold_penalty = -1.0`,`max_inward_tilt = 0.0` | 膝不能向内侧折过竖直位置 |
+| 倾倒终止 | `bad_orientation_2`,倾角超过 0.9 rad 终止 | 直接淘汰失稳策略 |
+| 地形 | 平滑正弦起伏,无台阶冲击 | 只施加连续的 pitch/roll 扰动,专练平稳性 |
+
+## 2. 相关文件
+
+| 内容 | 路径 |
+| --- | --- |
+| 任务注册 | `source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/__init__.py` |
+| 平稳性环境配置 | `.../deeprobotics_m20/smooth_env_cfg.py` |
+| 父类环境配置 | `.../deeprobotics_m20/rough_env_cfg.py` |
+| PPO 配置 | `.../deeprobotics_m20/agents/rsl_rl_ppo_cfg.py` |
+| 平地/基础环境 | `source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/velocity_env_cfg.py` |
+| 平稳地形生成 | `.../locomotion/velocity/mdp/terrain.py` |
+| 自定义奖励/观测 | `.../locomotion/velocity/mdp/rewards.py`、`observations.py` |
+| 机器人模型与执行器 | `source/rl_training/rl_training/assets/deeprobotics.py` |
+| URDF | `deep_robotics_model/M20/M20_urdf/urdf/Solenopsis.urdf` |
+
+## 3. 实际训练运行记录
+
+本次平稳性训练由两次运行接力完成,日志与 checkpoint 都保存在 `logs/rsl_rl/huoyi_smooth/`。
+
+### 3.1 运行 A:小地形试跑(2026-10-28_16-50-47)
+
+| 项目 | 值 |
+| --- | --- |
+| 起点 checkpoint | `/home/suyufei/syf/huoyi_training/logs/rsl_rl/deeprobotics_m20_rough/2026-10-28_10-23-40_stage1_readapt_realmass/model_24800.pt` |
+| 并行环境数 | 2048 |
+| 迭代数 | 50 |
+| GPU | `cuda:2` |
+| 地形参数 | `height_range=(0.02, 0.05)`、`wavelength_range=(1.5, 3.0)`、`max_init_terrain_level=1` |
+| 姿态奖励 | `flat_orientation_l2 = -0.8`(未拆分 roll/pitch) |
+| 结束状态 | 迭代 24849,mean reward 60.34,mean episode length 919.83 |
+| 产出 | `model_24800.pt`、`model_24849.pt` |
+
+运行 A 的目的:先在小起伏、低地形等级上确认从粗糙地形策略切换过来不会崩,同时保留一份可回退的中间策略。
+
+### 3.2 运行 B:正式平稳性训练(2026-10-28_18-16-44)
+
+| 项目 | 值 |
+| --- | --- |
+| 起点 checkpoint | `logs/rsl_rl/huoyi_smooth/2026-10-28_16-50-47/model_24849.pt` |
+| 并行环境数 | 4096 |
+| 迭代数 | 2500(从 24849 续到 27348) |
+| GPU | `cuda:0` |
+| 地形参数 | `height_range=(0.10, 0.20)`、`wavelength_range=(1.0, 2.2)`、`max_init_terrain_level=9` |
+| 姿态奖励 | `flat_orientation_l2 = 0`;`roll_l2 = -0.4`、`pitch_l2 = -0.4`;`ang_vel_xy_l2 = -0.1` |
+| 总样本量 | 245,760,000 steps(2500 × 24 × 4096) |
+| 训练耗时 | 约 2 小时 57 分(Iteration time 约 3.09–3.20 s) |
+| 最终产出 | `model_27348.pt`,以及 `exported/policy.pt`、`exported/policy.onnx` |
+
+运行 B 才是本任务的有效训练:地形起伏幅度、波长密度和初始地形等级都明显提高,逼迫策略在连续起伏上主动调平机身。
+
+### 3.3 复现命令
+
+运行 A(小地形试跑):
+
+```bash
+python scripts/reinforcement_learning/rsl_rl/train.py \
+ --task Smooth-Deeprobotics-M20-v0 \
+ --num_envs 2048 \
+ --max_iterations 50 \
+ --headless \
+ --resume \
+ --load_run /home/suyufei/syf/huoyi_training/logs/rsl_rl/deeprobotics_m20_rough/2026-10-28_10-23-40_stage1_readapt_realmass \
+ --checkpoint /home/suyufei/syf/huoyi_training/logs/rsl_rl/deeprobotics_m20_rough/2026-10-28_10-23-40_stage1_readapt_realmass/model_24800.pt
+```
+
+运行 B(从运行 A 续训):
+
+```bash
+python scripts/reinforcement_learning/rsl_rl/train.py \
+ --task Smooth-Deeprobotics-M20-v0 \
+ --num_envs 4096 \
+ --max_iterations 2500 \
+ --headless \
+ --resume \
+ --load_run /home/suyufei/syf/huoyi_training_level/logs/rsl_rl/huoyi_smooth/2026-10-28_16-50-47 \
+ --checkpoint /home/suyufei/syf/huoyi_training_level/logs/rsl_rl/huoyi_smooth/2026-10-28_16-50-47/model_24849.pt
+```
+
+说明:
+
+- 恢复训练时策略/价值网络输入维度必须一致(本任务 policy 33 维、critic 223 维、动作 8 维)。
+- `--checkpoint` 是脚本实际使用的参数名;日志 `params/agent.yaml` 中对应字段名为 `load_checkpoint`。
+- 不传 `--max_iterations` 时使用配置默认值 5000;上述两次运行都用命令行覆盖了默认值。
+- 环境种子默认 42,实际运行未覆盖。
+
+### 3.4 播放与导出
+
+```bash
+python scripts/reinforcement_learning/rsl_rl/play.py \
+ --task Smooth-Deeprobotics-M20-v0 \
+ --num_envs 16 \
+ --checkpoint /home/suyufei/syf/huoyi_training_level/logs/rsl_rl/huoyi_smooth/2026-10-28_18-16-44/model_27348.pt
+```
+
+## 4. 仿真与场景设置
+
+| 项目 | 值 |
+| --- | --- |
+| 物理步长 `sim.dt` | 0.005 s(200 Hz) |
+| 控制抽帧 `decimation` | 4 |
+| 控制步长 | 0.02 s(50 Hz) |
+| 回合长度 `episode_length_s` | 20 s(1000 个控制步) |
+| 并行环境数 `num_envs` | 4096(正式训练) |
+| 环境间距 `env_spacing` | 2.5 m |
+| 随机种子 | 42 |
+| 设备 | `cuda:0` |
+| 重力 | `(0, 0, -9.81)` |
+| PhysX 位置/速度迭代 | 4 / 1 |
+| CCD、稳定性增强 | 均关闭 |
+| 地形物理材质 | 静摩擦 1.0、动摩擦 1.0、恢复系数 0.0,摩擦/恢复均为 multiply |
+| 渲染间隔 | 4 个物理步 |
+| 接触传感器更新周期 | 0.005 s,历史长度 3,`track_air_time=True` |
+| 高度扫描更新周期 | 0.02 s |
+
+实测运行环境:IsaacLab 2.3.2 / Isaac Sim 5.1,8 × RTX 4090(正式训练使用 0 号卡),72 核 Xeon Platinum 8352V,约 512 GB 内存。
+
+## 5. 机器人模型
+
+| 项目 | 值 |
+| --- | --- |
+| URDF | `deep_robotics_model/M20/M20_urdf/urdf/Solenopsis.urdf` |
+| 自由度 | 8(4 个膝关节 + 4 个轮关节) |
+| 整机仿真质量 | 约 23.69 kg |
+| 轮半径 | 0.11 m(奖励计算同样使用 0.11) |
+| 轮距 | 0.50 m(奖励计算同样使用 0.50) |
+| 根初始高度 | (0, 0, 0.32) m |
+| 初始关节角 | 前膝 `+0.5 rad`,后膝 `-0.5 rad`,轮 `0` |
+| 软关节限位系数 | 0.9 |
+| 自碰撞 | 关闭 |
+
+### 5.1 关节顺序
+
+```text
+膝关节:fl_knee_joint, fr_knee_joint, hl_knee_joint, hr_knee_joint
+轮关节:fl_wheel_joint, fr_wheel_joint, hl_wheel_joint, hr_wheel_joint
+```
+
+### 5.2 执行器(DelayedPDActuator)
+
+| 参数 | 膝关节 | 轮关节 |
+| --- | ---: | ---: |
+| `effort_limit` | 75.0 N·m | 28.68 N·m |
+| `velocity_limit` | 17.8024 rad/s | 109.956 rad/s |
+| `stiffness` | 80.0 | 0.0 |
+| `damping` | 2.0 | 0.6 |
+| `friction` | 0.0 | 1.0 |
+| `armature` | 0.0 | 0.00243216 |
+| 动作延迟 | 0–5 个物理步 | 0–5 个物理步 |
+
+膝关节是位置控制,轮关节是纯速度控制(stiffness 为 0)。执行器的刚度、阻尼会在每次 reset 时按 0.85–1.15 缩放。
+
+## 6. 动作空间
+
+动作为 8 维,四膝位置 + 四轮速度:
+
+| 动作项 | 关节 | 缩放 | 默认偏置 | 裁剪 | 说明 |
+| --- | --- | ---: | --- | --- | --- |
+| `joint_pos` | 4 个膝关节 | 0.25 | `use_default_offset=True` | ±100 | 目标角 = 默认角 + 0.25 × 动作 |
+| `joint_vel` | 4 个轮关节 | 5.0 | 默认 0 | ±100 | 目标轮速 = 5.0 × 动作 (rad/s) |
+
+动作顺序被 `preserve_order=True` 固定,分别对应配置中的膝关节顺序与轮关节顺序,避免按正则匹配后顺序漂移导致 resume 时动作错位。
+
+## 7. 地形设置
+
+平稳性地形由 `mdp/terrain.py` 中的 `smooth_random_terrain` 生成,核心是一个“多个低频正弦波叠加”的连续高度场。
+
+### 7.1 生成公式
+
+对每个地形块:
+
+1. 在 `8 m × 8 m` 的网格上生成坐标(水平分辨率 0.05 m);
+2. 叠加 `num_waves = 3` 个正弦波,每个波随机采样:
+ - 方向 `direction ~ U(0, 2π)`
+ - 波长 `wavelength ~ U(1.0, 2.2) m`
+ - 相位 `phase ~ U(0, 2π)`
+ - 权重 `weight ~ U(0.5, 1.0)`
+3. 减去高度均值;
+4. 按 `max(|h|)` 归一化到当前课程幅度 `amplitude`;
+5. 按 `vertical_scale = 0.005 m` 量化为 int16 高度场。
+
+课程幅度:
+
+```text
+amplitude = 0.10 + difficulty × (0.20 - 0.10) # difficulty ∈ [0, 1]
+```
+
+即课程起点起伏峰值 0.10 m,终点 0.20 m。地形没有台阶和尖锐边缘,机器人受到的是连续的 pitch/roll 扰动。
+
+### 7.2 地形参数
+
+| 参数 | 值 |
+| --- | --- |
+| 地形块尺寸 | 8.0 m × 8.0 m |
+| 行数 × 列数 | 10 × 20 |
+| 边界宽度 / 高度 | 2.0 m / 1.0 m |
+| 水平分辨率 | 0.05 m |
+| 垂直分辨率 | 0.005 m |
+| 是否缓存 | 否(`use_cache=False`) |
+| 课程 | 开启(`curriculum=True`),难度 0 → 1 |
+| 子地形比例 | `smooth_random` = 1.0 |
+| 起伏峰值范围 | 0.10 → 0.20 m(课程起止) |
+| 波长范围 | 1.0 → 2.2 m |
+| 正弦波数量 | 3 |
+| 子地形边界宽度 | 0.25 m |
+| 初始地形等级上限 | 9(10 行中的最高等级) |
+
+### 7.3 地形课程规则
+
+使用 IsaacLab 标准的 `terrain_levels_vel`:
+
+- **升级**:本回合行走距离 > 地形块尺寸的一半(4 m);
+- **降级**:行走距离 < 指令速度 × 20 s × 0.5;
+- 每个环境初始等级从 `[0, max_init_terrain_level]` 均匀采样。
+
+正式训练开始时平均地形等级约 4.95,结束时升至 5.96(满级 9),说明策略在持续向更难地形推进。
+
+### 7.4 地形材质
+
+| 参数 | 值 |
+| --- | --- |
+| 静摩擦 | 1.0 |
+| 动摩擦 | 1.0 |
+| 恢复系数 | 0.0 |
+| 摩擦组合方式 | multiply |
+| 恢复组合方式 | multiply |
+
+轮子材质另有随机化(见第 11 节),因此轮地有效摩擦主要由轮子材质范围决定。
+
+## 8. 观测空间
+
+采用非对称 Actor-Critic:策略只看本体感知,价值网络额外看地形高度扫描。
+
+### 8.1 Policy 观测(33 维)
+
+| 序号 | 观测项 | 维度 | 噪声 | 缩放 | 说明 |
+| ---: | --- | ---: | --- | ---: | --- |
+| 0 | `base_ang_vel` | 3 | U(-0.2, 0.2) | 0.25 | 机身角速度 |
+| 1 | `projected_gravity` | 3 | U(-0.05, 0.05) | 1.0 | 重力在机体系的投影,直接反映 pitch/roll |
+| 2 | `velocity_commands` | 3 | 无 | 1.0 | 线速度 x、y 与偏航速度指令 |
+| 3 | `joint_pos` | 8 | U(-0.01, 0.01) | 1.0 | 4 个膝相对角 + 4 个轮关节占位(轮位置恒置 0) |
+| 4 | `joint_vel` | 8 | U(-1.5, 1.5) | 0.05 | 4 膝 + 4 轮关节速度 |
+| 5 | `actions` | 8 | 无 | 1.0 | 上一步动作 |
+
+合计 3 + 3 + 3 + 8 + 8 + 8 = 33 维。
+
+**策略是“盲”的**:`base_lin_vel` 和 `height_scan` 在 policy 组中被显式置空,机器人只能依靠 IMU、关节编码器和指令来保持平稳,不能直接“看到”地形。
+
+### 8.2 Critic 观测(223 维)
+
+| 序号 | 观测项 | 维度 | 说明 |
+| ---: | --- | ---: | --- |
+| 0 | `base_lin_vel` | 3 | 机身线速度(特权信息) |
+| 1 | `base_ang_vel` | 3 | 机身角速度 |
+| 2 | `projected_gravity` | 3 | 重力投影 |
+| 3 | `velocity_commands` | 3 | 速度指令 |
+| 4 | `joint_pos` | 8 | 关节位置 |
+| 5 | `joint_vel` | 8 | 关节速度 |
+| 6 | `actions` | 8 | 上一步动作 |
+| 7 | `height_scan` | 187 | 机身下方 1.6 m × 1.0 m 地形高度网格(17 × 11,分辨率 0.1 m),裁剪到 ±1.0 |
+
+critic 组不注入噪声。合计 3 + 3 + 3 + 3 + 8 + 8 + 8 + 187 = 223 维。
+
+### 8.3 传感器
+
+| 传感器 | 配置 |
+| --- | --- |
+| `contact_forces` | 覆盖 `/World/envs/env_.*/Robot/.*`,更新周期 0.005 s,历史长度 3,记录 air time |
+| `height_scanner` | 挂在 `base_link`,从上方 20 m 向下投射,1.6 m × 1.0 m,分辨率 0.1 m,yaw 对齐,187 个点 |
+| `height_scanner_base` | 挂在 `base_link`,0.1 m × 0.1 m,分辨率 0.05 m,仅用于 `base_height_l2` 估计脚下地形高度 |
+
+## 9. 奖励设置(22 项)
+
+奖励项权重与最终训练日志值如下。`Episode_Reward` 是 IsaacLab 奖励管理器的日志量:回合累积奖励(已按 `dt = 0.02` 积分)除以 20 s,因此它与权重和回合长度都相关,只适合看趋势和相对大小。
+
+### 9.1 姿态平稳性
+
+| 奖励项 | 权重 | 关键参数 | 末次日志值 | 作用 |
+| --- | ---: | --- | ---: | --- |
+| `lin_vel_z_l2` | -2.0 | 无 | -0.1122 | 抑制机身竖直方向弹跳 |
+| `ang_vel_xy_l2` | -0.1 | 无 | -0.0815 | 抑制 roll/pitch 角速度 |
+| `roll_l2` | -0.4 | 欧拉角 roll,弧度平方 | -0.0043 | 直接惩罚横滚角 |
+| `pitch_l2` | -0.4 | 欧拉角 pitch,弧度平方 | -0.0049 | 直接惩罚俯仰角 |
+| `base_height_l2` | -0.5 | 目标高度 0.45 m,`height_scanner_base` 估计脚下地形 | -0.0208 | 维持机身高度 |
+| `upward` | +0.08 | `(1 - g_z)²`,直立时 g_z = -1 | +0.2872 | 机身越水平奖励越高 |
+
+`flat_orientation_l2` 在平稳性任务中被置 0(不参与训练),由 `roll_l2` + `pitch_l2` 取代。运行 A 及更早的设置中 `flat_orientation_l2` 为 -0.8;正式训练把它拆成 -0.4 / -0.4,便于分别调节俯仰和横滚。
+
+### 9.2 速度与偏航跟踪
+
+| 奖励项 | 权重 | 关键参数 | 末次日志值 | 作用 |
+| --- | ---: | --- | ---: | --- |
+| `track_lin_vel_xy_exp` | +2.0 | std = 0.7071(即 √0.5) | +1.6189 | 跟踪 xy 线速度 |
+| `track_ang_vel_z_exp` | +1.5 | std = 0.5 | +1.0915 | 跟踪偏航角速度 |
+| `track_diff_wheel_yaw_exp` | +1.0 | std = 0.6,轮半径 0.11,轮距 0.50,左轮 (0,2),右轮 (1,3),指令阈值 0.05 | +0.5449 | 用左右轮速差估计偏航,鼓励差速转向 |
+| `lin_vel_xy_yaw_command_l2` | -0.4 | 偏航阈值 0.25、线速度阈值 0.15 | -0.0012 | 原地转向时惩罚线速度漂移 |
+
+### 9.3 关节、动作与功率
+
+| 奖励项 | 权重 | 作用关节 | 末次日志值 | 作用 |
+| --- | ---: | --- | ---: | --- |
+| `joint_torques_l2` | -2.5e-5 | 4 膝 | -0.0356 | 抑制膝力矩 |
+| `joint_acc_l2` | -3e-6 | 4 膝 | -0.1570 | 抑制膝加速度 |
+| `joint_acc_wheel_l2` | -1e-7 | 4 轮 | -0.0413 | 轻微抑制轮加速度 |
+| `joint_pos_limits` | -5.0 | 4 膝 | -0.0000 | 关节限位惩罚 |
+| `joint_power` | -2e-5 | 4 膝 | -0.0014 | 抑制膝功率 |
+| `knee_joint_pos_penalty` | -0.1 | 4 膝 | -0.0751 | 站立或低速时把膝拉回默认姿态(`stand_still_scale=5`、速度阈值 0.5、指令阈值 0.1) |
+| `knee_inward_fold_penalty` | -1.0 | 前膝 / 后膝 | -0.0002 | 禁止膝向内折过竖直位置(`max_inward_tilt = 0.0`) |
+| `action_rate_l2` | -0.015 | 全部动作 | -0.1226 | 动作平滑 |
+| `stand_still` | -2.0 | 4 膝 | -0.0495 | 站立指令下关节偏离默认姿态的惩罚 |
+
+`knee_inward_fold_penalty` 的方向约定:膝关节角为 0 时膝连杆竖直向下;前膝角减小为内折,后膝角增大为内折。`max_inward_tilt = 0.0` 表示不允许越过竖直位置,向外折叠仍由关节限位约束。
+
+### 9.4 接触与轮地
+
+| 奖励项 | 权重 | 关键参数 | 末次日志值 | 作用 |
+| --- | ---: | --- | ---: | --- |
+| `undesired_contacts` | -1.0 | 除轮子外的所有 body,力阈值 1.0 N | -0.0002 | 禁止机身、膝等部位触地拖行 |
+| `contact_forces` | -1.5e-4 | 4 个轮子,阈值 100 N | -0.0166 | 抑制轮地过大冲击力 |
+| `feet_contact_without_cmd` | +0.1 | 4 个轮子 | +0.0069 | 无速度指令时保持轮子着地 |
+
+### 9.5 被关闭的奖励项
+
+以下奖励项权重为 0,训练时被移除或置空:`is_terminated`、`flat_orientation_l2`、`body_lin_acc_l2`、`joint_vel_l2`、`joint_vel_wheel_l2`、`joint_torques_wheel_l2`、`joint_vel_limits`、`feet_air_time`、`feet_air_time_variance`、`feet_contact`、`feet_stumble`、`feet_slide`、`feet_height`、`feet_height_body`、`feet_distance_y_exp`、`feet_gait`、`wheel_vel_penalty`、`joint_mirror`、`action_mirror`、`action_sync`、`applied_torque_limits`、`joint_deviation_l1`、`stand_still_without_cmd`、`joint_pos_penalty`、`hipx_joint_pos_penalty`、`hipy_joint_pos_penalty`、`command_progress`、`support_contact_progress`、`support_contact_excess`。
+
+注意:平稳性任务没有 `illegal_contact` 终止,机身/膝触地不会立即结束回合,而是通过 `undesired_contacts` 持续扣分;这与 Stage-2 允许短时支撑的设计不同。
+
+## 10. 终止条件
+
+| 终止项 | 参数 | `time_out` | 说明 |
+| --- | --- | --- | --- |
+| `time_out` | 20 s | 是 | 正常回合结束 |
+| `terrain_out_of_bounds` | 距地形块原点 3.0 m 缓冲 | 是 | 跑出当前地形块,按超时处理,不计为摔倒 |
+| `bad_orientation_2` | 倾角上限 0.9 rad(约 51.6°) | 否 | 机身过度倾斜,判定失稳 |
+| `illegal_contact` | — | — | 已禁用,机身/膝触地不终止 |
+
+`bad_orientation_2` 使用 `mdp.bad_orientation`,比较机身 z 轴与重力方向的夹角。它和 `roll_l2`、`pitch_l2` 形成“软惩罚 + 硬终止”的双层约束。
+
+## 11. 速度指令
+
+| 参数 | 值 |
+| --- | --- |
+| 指令类 | `UniformThresholdVelocityCommand` |
+| 重采样周期 | 10 s |
+| `lin_vel_x` | -2.0 ~ 2.0 m/s |
+| `lin_vel_y` | 0.0(不允许横移) |
+| `ang_vel_z` | -1.5 ~ 1.5 rad/s |
+| heading 指令 | 开启,`heading_control_stiffness = 0.5` |
+| heading 范围 | -π ~ π |
+| 站立环境比例 | 2% |
+| heading 环境比例 | 100% |
+
+`UniformThresholdVelocityCommand` 会在采样后把平面线速度模长 ≤ 0.2 m/s 的指令清零,因此低速线速度指令会被视为 0;偏航速度不受此阈值影响。这保证了“要么有明显前进/后退,要么原地转向”,减少模棱两可的小速度指令。
+
+## 12. 域随机化设置
+
+所有事件均由父类 `EventCfg` 继承,平稳性任务未额外修改(除重置位姿在 `smooth_env_cfg.py` 中覆盖)。
+
+| 事件 | 模式 | 对象 | 参数 |
+| --- | --- | --- | --- |
+| `randomize_rigid_body_mass` | startup | 除 `base_link` 外的所有 body | 质量 scale 0.85–1.15,重算惯量 |
+| `randomize_rigid_body_mass_base` | startup | `base_link` | 质量 add -1.0 ~ +3.0 kg,重算惯量 |
+| `randomize_rigid_body_inertia` | startup | 所有 body | 惯量 scale 0.85–1.15 |
+| `randomize_com_positions` | startup | `base_link` | COM x/y ±0.03 m,z ±0.02 m |
+| `randomize_apply_external_force_torque` | reset | `base_link` | 力 ±10 N,力矩 ±10 N·m |
+| `randomize_reset_joints` | reset | 全部关节 | 位置 scale 1.0–1.0(等同不随机),速度 0 |
+| `randomize_actuator_gains` | reset | 4 膝 + 4 轮 | 刚度、阻尼均 scale 0.85–1.15,均匀分布 |
+| `randomize_reset_base` | reset | 机器人根 | 见下方重置位姿 |
+| `randomize_push_robot` | interval 10–15 s | 机器人根 | x/y 速度各 ±0.5 m/s |
+| `randomize_wheel_material` | startup | `.*_wheel` | 静摩擦 0.9–1.4,动摩擦 0.6–0.9,恢复 0–0.05,1024 桶 |
+| `randomize_support_material` | startup | `base_link`、`.*_knee` | 静摩擦 0.4–0.8,动摩擦 0.25–0.4,恢复 0–0.05,1024 桶 |
+| `randomize_rigid_body_material` | — | 全部 body | 已禁用,由上面两个材质事件替代 |
+
+### 12.1 重置位姿
+
+| 轴 | 范围 |
+| --- | --- |
+| x | -2.0 ~ 2.0 m(相对默认根位置偏移) |
+| y | -2.0 ~ 2.0 m(相对默认根位置偏移) |
+| z | +0.30 m(相对默认根高度的偏移) |
+| roll | -0.05 ~ 0.05 rad |
+| pitch | -0.05 ~ 0.05 rad |
+| yaw | -π ~ π |
+| 线速度 x | -0.1 ~ 0.1 m/s |
+| 其余速度 | 0 |
+
+注意:IsaacLab 的 `reset_root_state_uniform` 把 `z` 当作**相对默认根状态的偏移**。机器人 `init_state` 的根高度是 0.32 m,因此重置时实际高度约为 0.32 + 0.30 = 0.62 m(相对地形原点),会先经历一次落地再进入正常控制。若希望原地生成,应把 z 改为 0.0。
+
+## 13. PPO 超参数
+
+| 参数 | 值 |
+| --- | --- |
+| Runner | `OnPolicyRunner`(RSL-RL) |
+| 策略结构 | ActorCritic,MLP 512-256-128,ELU |
+| Actor 输入 / 输出 | 33 / 8 |
+| Critic 输入 / 输出 | 223 / 1 |
+| 初始噪声标准差 | 1.0,`noise_std_type="log"` |
+| `num_steps_per_env` | 24(单环境 rollout 0.48 s) |
+| 每轮样本数 | 24 × 4096 = 98,304 |
+| `max_iterations` | 2500(命令行覆盖;配置默认 5000) |
+| `save_interval` | 100 |
+| `num_learning_epochs` | 5 |
+| `num_mini_batches` | 4(mini-batch 24,576 样本) |
+| 学习率 | 1e-3,adaptive schedule,`desired_kl = 0.01` |
+| 折扣 / GAE | `gamma = 0.99`,`lam = 0.95` |
+| PPO clip | 0.2 |
+| 熵系数 | 0.01 |
+| 价值损失系数 | 1.0,使用 clipped value loss |
+| 梯度裁剪 | 1.0 |
+| 观测归一化 | 关闭(`empirical_normalization=False`) |
+| 动作裁剪 | ±100 |
+| 日志 | TensorBoard |
+| 实验名 | `huoyi_smooth` |
+| 随机种子 | 42 |
+
+单轮耗时约 3.1–3.2 s,采集速度约 8.8k steps/s,2500 轮合计约 2 小时 57 分。
+
+## 14. 训练结果(运行 B,迭代 27348)
+
+| 指标 | 值 |
+| --- | --- |
+| 有效迭代 | 2500(24849 → 27348) |
+| 总样本量 | 245,760,000 steps |
+| 训练耗时 | 2 小时 57 分 08 秒 |
+| 平均回合奖励 | 55.95 |
+| 平均回合长度 | 886.40 步(约 17.73 s / 20 s) |
+| 平均地形等级 | 5.96 / 9 |
+| 线速度跟踪误差 `error_vel_xy` | 0.3823 m/s |
+| 偏航速度跟踪误差 `error_vel_yaw` | 0.4167 rad/s |
+| `time_out` 终止比例 | 80.10% |
+| `terrain_out_of_bounds` 比例 | 18.89% |
+| `bad_orientation_2` 比例 | 1.04% |
+| 价值损失 | 0.0929 |
+| 策略替代损失 | 0.0028 |
+| 熵损失 | 7.4557 |
+| 平均动作噪声标准差 | 0.68 |
+
+### 14.1 奖励分解(末次日志)
+
+正向项合计约 +3.55,负向项合计约 -0.72,主要贡献来自:
+
+| 奖励项 | 末次日志值 |
+| --- | ---: |
+| `track_lin_vel_xy_exp` | +1.6189 |
+| `track_ang_vel_z_exp` | +1.0915 |
+| `track_diff_wheel_yaw_exp` | +0.5449 |
+| `upward` | +0.2872 |
+| `feet_contact_without_cmd` | +0.0069 |
+| `joint_acc_l2` | -0.1570 |
+| `action_rate_l2` | -0.1226 |
+| `lin_vel_z_l2` | -0.1122 |
+| `ang_vel_xy_l2` | -0.0815 |
+| `knee_joint_pos_penalty` | -0.0751 |
+| `stand_still` | -0.0495 |
+| `joint_acc_wheel_l2` | -0.0413 |
+| `joint_torques_l2` | -0.0356 |
+| `base_height_l2` | -0.0208 |
+| `contact_forces` | -0.0166 |
+| `pitch_l2` | -0.0049 |
+| `roll_l2` | -0.0043 |
+| 其他 | 均接近 0 |
+
+### 14.2 关于 resume 首轮的“异常低值”
+
+运行 B 的第一条日志(迭代 24849)显示 mean reward -0.94、mean episode length 12.99。这是 resume 时 `init_at_random_ep_len=True` 造成的统计瞬态:所有环境被随机放到回合计时器的任意位置,第一轮 rollout 内瞬间完成的“残余回合”被计入均值,并不代表策略崩溃。后续迭代迅速恢复到正常运行区间。
+
+### 14.3 与运行 A 的对比
+
+| 指标 | 运行 A(小地形) | 运行 B(正式) |
+| --- | ---: | ---: |
+| 并行环境 | 2048 | 4096 |
+| 地形峰值 | 0.02–0.05 m | 0.10–0.20 m |
+| 初始地形等级上限 | 1 | 9 |
+| 平均奖励 | 60.34 | 55.95 |
+| 平均回合长度 | 919.83 | 886.40 |
+
+运行 A 的奖励更高,但地形明显更容易,两者不能直接比较;运行 B 是在更难的起伏地形和更高初始等级下取得的 55.95。
+
+## 15. 调参要点与注意事项
+
+1. **地形难度要分级推进。** 运行 A(0.02–0.05 m、初始等级 1)先确认策略不崩,运行 B 再切到 0.10–0.20 m、初始等级 9。直接从大起伏开始容易出现早期大量 `bad_orientation`。
+2. **roll / pitch 分开调。** 平稳性任务把原来的 `flat_orientation_l2` 拆成 `roll_l2` 与 `pitch_l2`,当前各 -0.4;如果某一轴仍晃动,可单独加大该轴权重,而不会同时把另一轴压得过死。
+3. **角速度惩罚不要太小。** `ang_vel_xy_l2` 从 Stage-1 的 -0.05 提到 -0.1,是抑制“角度不大但持续晃”的关键项。
+4. **resume 时不要改观测/动作维度或顺序。** 当前契约为 policy 33 维、critic 223 维、动作 8 维,且膝关节顺序被 `preserve_order=True` 固定;改顺序会导致动作错位但训练不报错。
+5. **`base_height_l2` 的 0.45 m 是相对 `height_scanner_base` 所测脚下地形均值的高度。** 修改该扫描器的尺寸或分辨率会改变高度目标的实际含义。
+6. **重置 z 是偏移量。** 当前 z = +0.30 m 是叠加在默认根高度 0.32 m 上的偏移,实际约 0.62 m;若不需要落地过程,应改为 0.0。
+7. **奖励里的轮半径 0.11 m、轮距 0.50 m 要与 URDF 同步。** `track_diff_wheel_yaw_exp` 用这两个常数把轮速差换算成偏航角速度,URDF 改轮径后必须同步修改。
+8. **`undesired_contacts` 阈值只有 1.0 N。** 机身、膝几乎一碰地就会扣分,这是“不允许趴地爬行”的强约束;若发现策略过度保守,可先检查这一项。
+9. **`terrain_out_of_bounds` 占 18.89%。** 它被标记为 `time_out=True`,不算摔倒,但会截断回合。8 m × 8 m 地形块配合最高 2 m/s 的指令,高速直行时容易跑出边界;若希望提高有效回合长度,可增大块尺寸或 `distance_buffer`。
+10. **策略是盲的。** `base_lin_vel` 和 `height_scan` 只在 critic 中;部署时不需要地形感知,但也意味着策略完全依赖 IMU 与关节反馈来保持平稳。
+11. **控制频率与延迟。** 50 Hz 控制、执行器 0–5 个物理步延迟(0–25 ms),仿真里的平稳性结论不能直接等同于实机,实机部署前应确认延迟与电机响应。
+12. **不要用运行 A 的奖励值判断平稳性优劣。** 两次运行的地形分布不同,平均奖励不可直接横比。
+
+## 16. 产物与日志
+
+| 内容 | 路径 |
+| --- | --- |
+| 运行 A 目录 | `logs/rsl_rl/huoyi_smooth/2026-10-28_16-50-47/` |
+| 运行 B 目录 | `logs/rsl_rl/huoyi_smooth/2026-10-28_18-16-44/` |
+| 最终 checkpoint | `logs/rsl_rl/huoyi_smooth/2026-10-28_18-16-44/model_27348.pt` |
+| 导出策略 | `.../2026-10-28_18-16-44/exported/policy.pt`、`policy.onnx` |
+| 运行参数 | `.../2026-10-28_18-16-44/params/env.yaml`、`agent.yaml` |
+| TensorBoard | `.../2026-10-28_18-16-44/events.out.tfevents.*` |
+| 代码快照 | `.../2026-10-28_18-16-44/git/IsaacLab-2.3.2.diff`、`huoyi_training_level.diff` |
+| 运行 A 日志 | `train_smooth50.log` |
+| 运行 B 日志 | `train_smooth4096_1028_1816.log` |
+| 未进入训练的启动日志 | `train_smooth4096_1028_1812.log`(启动阶段退出,未产生迭代) |
+
+checkpoint 命名与迭代号对应:`model_24900.pt` … `model_27348.pt`,每 100 轮保存一次,最后一次为 27348。
+
+## 17. 可选的后续实验
+
+以下仅为建议,未在本次训练中执行:
+
+1. 把地形峰值从 0.20 m 提高到 0.25 m,或把波长下限继续降到 0.8 m,观察 `bad_orientation` 与 `error_vel_xy` 的变化。
+2. 针对 `terrain_out_of_bounds` 偏高的问题,尝试 10 m × 10 m 地形块或更大的 `distance_buffer`,减少高速直行被截断。
+3. 在保持 policy 观测不变的前提下,尝试把 `ang_vel_xy_l2` 从 -0.1 调到 -0.15,观察横滚/俯仰速度是否进一步下降。
+4. 单独统计 roll、pitch 的 RMS 与峰值,作为“平稳性”的量化指标,而不是只看总奖励。
+5. 若后续 URDF 轮径或轮距变化,同步更新 `track_diff_wheel_yaw_exp` 的 `wheel_radius`、`track_width`,并重新校准 `base_height_l2` 的目标高度。
+
+---
+
+**文档维护**:修改 `smooth_env_cfg.py`、`rough_env_cfg.py`、`terrain.py`、`rewards.py` 或 PPO 配置后,请同步更新本文对应章节,并在“实际训练运行记录”中追加新的运行目录与关键指标。
diff --git a/eval_kit/profiles.py b/eval_kit/profiles.py
index 4761760..9201417 100644
--- a/eval_kit/profiles.py
+++ b/eval_kit/profiles.py
@@ -16,7 +16,7 @@ from eval_kit.core.schema import RobotProfile
SOLENOPSIS = RobotProfile(
name="solenopsis",
- # None = 运行时从仿真资产读真实质量(Solenopsis.urdf 当前为 26.581 kg)。
+ # None = 运行时从仿真资产读真实质量(Solenopsis.urdf 当前为 24.74 kg)。
# 旧 eval.py 的命令行默认值是 25.482,那是更早的 M20 简化模型名义质量,
# 会让 COT 偏低约 4%。
mass_kg=None,
diff --git a/source/rl_training/rl_training/assets/deeprobotics.py b/source/rl_training/rl_training/assets/deeprobotics.py
index 20ac20c..6ab8110 100644
--- a/source/rl_training/rl_training/assets/deeprobotics.py
+++ b/source/rl_training/rl_training/assets/deeprobotics.py
@@ -65,6 +65,7 @@ DEEPROBOTICS_LITE3_CFG = ArticulationCfg(
DEEPROBOTICS_M20_CFG = ArticulationCfg(
spawn=sim_utils.UrdfFileCfg(
asset_path=f"{ISAACLAB_ASSETS_DATA_DIR}/M20/M20_urdf/urdf/Solenopsis.urdf",
+ usd_dir="/home/suyufei/tmp/IsaacLab_m20_wheel220",
fix_base=False,
merge_fixed_joints=True,
joint_drive=None,
@@ -88,7 +89,7 @@ DEEPROBOTICS_M20_CFG = ArticulationCfg(
),
),
init_state=ArticulationCfg.InitialStateCfg(
- pos=(0.0, 0.0, 0.306),
+ pos=(0.0, 0.0, 0.32),
joint_pos={
"f[l,r]_knee_joint": 0.5,
"h[l,r]_knee_joint": -0.5,
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/__init__.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/__init__.py
index 9acad03..5f120fd 100644
--- a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/__init__.py
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/__init__.py
@@ -44,3 +44,25 @@ gym.register(
"cusrl_cfg_entry_point": f"{agents.__name__}.cusrl_ppo_cfg:DeeproboticsM20RoughTrainerCfg",
},
)
+
+gym.register(
+ id="Rough-Deeprobotics-M20-Bridge-v0",
+ entry_point="isaaclab.envs:ManagerBasedRLEnv",
+ disable_env_checker=True,
+ kwargs={
+ "env_cfg_entry_point": f"{__name__}.bridge_env_cfg:DeeproboticsM20BridgeEnvCfg",
+ "rsl_rl_cfg_entry_point": f"{agents.__name__}.rsl_rl_ppo_cfg:DeeproboticsM20BridgePPORunnerCfg",
+ "cusrl_cfg_entry_point": f"{agents.__name__}.cusrl_ppo_cfg:DeeproboticsM20RoughTrainerCfg",
+ },
+)
+
+gym.register(
+ id="Smooth-Deeprobotics-M20-v0",
+ entry_point="isaaclab.envs:ManagerBasedRLEnv",
+ disable_env_checker=True,
+ kwargs={
+ "env_cfg_entry_point": f"{__name__}.smooth_env_cfg:DeeproboticsM20SmoothEnvCfg",
+ "rsl_rl_cfg_entry_point": f"{agents.__name__}.rsl_rl_ppo_cfg:DeeproboticsM20SmoothPPORunnerCfg",
+ "cusrl_cfg_entry_point": f"{agents.__name__}.cusrl_ppo_cfg:DeeproboticsM20RoughTrainerCfg",
+ },
+)
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/agents/rsl_rl_ppo_cfg.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/agents/rsl_rl_ppo_cfg.py
index 8a6e0c9..7bce2cd 100644
--- a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/agents/rsl_rl_ppo_cfg.py
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/agents/rsl_rl_ppo_cfg.py
@@ -54,3 +54,25 @@ class DeeproboticsM20SupportRoughPPORunnerCfg(DeeproboticsM20RoughPPORunnerCfg):
super().__post_init__()
self.experiment_name = "deeprobotics_m20_support"
+
+
+@configclass
+class DeeproboticsM20BridgePPORunnerCfg(DeeproboticsM20RoughPPORunnerCfg):
+ """Single-side bridge fine-tuning, forward-only command."""
+
+ def __post_init__(self):
+ super().__post_init__()
+
+ self.max_iterations = 5000
+ self.experiment_name = "huoyi_bridge"
+
+
+@configclass
+class DeeproboticsM20SmoothPPORunnerCfg(DeeproboticsM20RoughPPORunnerCfg):
+ """Smooth random-undulation fine-tuning, forward-only command."""
+
+ def __post_init__(self):
+ super().__post_init__()
+
+ self.max_iterations = 5000
+ self.experiment_name = "huoyi_smooth"
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/bridge_env_cfg.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/bridge_env_cfg.py
new file mode 100644
index 0000000..612abc7
--- /dev/null
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/bridge_env_cfg.py
@@ -0,0 +1,76 @@
+# Copyright (c) 2025 Deep Robotics
+# SPDX-License-Identifier: BSD 3-Clause
+
+"""Single-side bridge task: left legs on a long raised bridge, right legs on flat ground."""
+
+from isaaclab.terrains import TerrainGeneratorCfg
+from isaaclab.utils import configclass
+
+import rl_training.tasks.manager_based.locomotion.velocity.mdp as mdp
+
+from .rough_env_cfg import DeeproboticsM20RoughEnvCfg
+
+
+@configclass
+class DeeproboticsM20BridgeEnvCfg(DeeproboticsM20RoughEnvCfg):
+ """Stage 1 policy on a long single-side bridge, forward-only command."""
+
+ def __post_init__(self):
+ super().__post_init__()
+
+ # ------------------------------Terrain------------------------------
+ # One long bridge cell type. The bridge runs along +x, so the robot can
+ # keep walking forward without leaving the split-level configuration.
+ self.scene.terrain.terrain_generator = TerrainGeneratorCfg(
+ size=(12.0, 4.0),
+ border_width=2.0,
+ num_rows=10,
+ num_cols=20,
+ horizontal_scale=0.1,
+ vertical_scale=0.005,
+ slope_threshold=0.75,
+ use_cache=False,
+ curriculum=True,
+ sub_terrains={
+ "single_side_bridge": mdp.SingleSideBridgeTerrainCfg(
+ proportion=1.0,
+ bridge_height_range=(0.06, 0.14),
+ bridge_width=1.5,
+ )
+ },
+ )
+ self.scene.terrain.max_init_terrain_level = 0
+
+ # ------------------------------Spawn------------------------------
+ # Spawn exactly on the bridge edge: y=0 and yaw=0 put the left wheels
+ # on the bridge and the right wheels on the flat ground.
+ self.events.randomize_reset_base.params = {
+ "pose_range": {
+ "x": (-1.0, 1.0),
+ "y": (0.0, 0.0),
+ "z": (0.30, 0.30),
+ "roll": (-0.03, 0.03),
+ "pitch": (-0.03, 0.03),
+ "yaw": (0.0, 0.0),
+ },
+ "velocity_range": {
+ "x": (-0.1, 0.1),
+ "y": (0.0, 0.0),
+ "z": (0.0, 0.0),
+ "roll": (0.0, 0.0),
+ "pitch": (0.0, 0.0),
+ "yaw": (0.0, 0.0),
+ },
+ }
+
+ # ------------------------------Commands------------------------------
+ # Forward-only: no lateral and no yaw command.
+ self.commands.base_velocity.heading_command = False
+ self.commands.base_velocity.rel_standing_envs = 0.0
+ self.commands.base_velocity.rel_heading_envs = 0.0
+ self.commands.base_velocity.ranges.lin_vel_x = (0.2, 0.8)
+ self.commands.base_velocity.ranges.lin_vel_y = (0.0, 0.0)
+ self.commands.base_velocity.ranges.ang_vel_z = (0.0, 0.0)
+
+ # Keep the same 33-dim policy / 8-dim action layout as the other tasks.
+ self.disable_zero_weight_rewards()
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/rough_env_cfg.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/rough_env_cfg.py
index ab051e5..47653ce 100644
--- a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/rough_env_cfg.py
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/rough_env_cfg.py
@@ -7,8 +7,8 @@
from isaaclab.managers import CurriculumTermCfg as CurrTerm
from isaaclab.managers import EventTermCfg as EventTerm
from isaaclab.managers import RewardTermCfg as RewTerm
-from isaaclab.managers import ObservationTermCfg as ObsTerm
from isaaclab.managers import SceneEntityCfg
+from isaaclab.managers import TerminationTermCfg as DoneTerm
from isaaclab.utils import configclass
import rl_training.tasks.manager_based.locomotion.velocity.mdp as mdp
@@ -92,7 +92,7 @@ class DeeproboticsM20RewardsCfg(RewardsCfg):
params={
"command_name": "base_velocity",
"std": 0.6,
- "wheel_radius": 0.096,
+ "wheel_radius": 0.11,
"track_width": 0.50,
"left_wheel_indices": (0, 2),
"right_wheel_indices": (1, 3),
@@ -132,7 +132,7 @@ class DeeproboticsM20RewardsCfg(RewardsCfg):
"wheel_sensor_cfg": SceneEntityCfg("contact_forces", body_names=""),
"asset_cfg": SceneEntityCfg("robot"),
"wheel_asset_cfg": SceneEntityCfg("robot", joint_names=""),
- "wheel_radius": 0.096,
+ "wheel_radius": 0.11,
"support_force_threshold": 15.0,
"wheel_obstacle_force_threshold": 35.0,
"max_contact_time": 0.45,
@@ -161,6 +161,16 @@ class DeeproboticsM20RewardsCfg(RewardsCfg):
},
)
+ knee_inward_fold_penalty = RewTerm(
+ func=mdp.knee_inward_fold_penalty,
+ weight=0.0,
+ params={
+ "front_asset_cfg": SceneEntityCfg("robot", joint_names=""),
+ "hind_asset_cfg": SceneEntityCfg("robot", joint_names=""),
+ "max_inward_tilt": 0.0,
+ },
+ )
+
@configclass
class DeeproboticsM20RoughEnvCfg(LocomotionVelocityRoughEnvCfg):
@@ -188,6 +198,8 @@ class DeeproboticsM20RoughEnvCfg(LocomotionVelocityRoughEnvCfg):
knee_joint_names = [
"fl_knee_joint", "fr_knee_joint", "hl_knee_joint", "hr_knee_joint",
]
+ front_knee_joint_names = ["fl_knee_joint", "fr_knee_joint"]
+ hind_knee_joint_names = ["hl_knee_joint", "hr_knee_joint"]
joint_names = leg_joint_names + wheel_joint_names
# fmt: on
@@ -219,63 +231,6 @@ class DeeproboticsM20RoughEnvCfg(LocomotionVelocityRoughEnvCfg):
self.observations.policy.height_scan = None
self.observations.policy.joint_pos.params["asset_cfg"].joint_names = self.joint_names
self.observations.policy.joint_vel.params["asset_cfg"].joint_names = self.joint_names
- self.observations.policy.wheel_contact = ObsTerm(
- func=mdp.contact_state,
- params={
- "sensor_cfg": SceneEntityCfg("contact_forces", body_names=[self.foot_link_name]),
- "threshold": 2.0,
- },
- clip=(0.0, 1.0),
- scale=1.0,
- )
- self.observations.policy.support_contact = ObsTerm(
- func=mdp.contact_state,
- params={
- "sensor_cfg": SceneEntityCfg("contact_forces", body_names=self.support_link_names),
- "threshold": 2.0,
- },
- clip=(0.0, 1.0),
- scale=1.0,
- )
- self.observations.policy.wheel_contact_force = ObsTerm(
- func=mdp.contact_force_norm,
- params={
- "sensor_cfg": SceneEntityCfg("contact_forces", body_names=[self.foot_link_name]),
- "scale": 100.0,
- "clip": 2.0,
- },
- clip=(0.0, 2.0),
- scale=1.0,
- )
- self.observations.policy.support_contact_force = ObsTerm(
- func=mdp.contact_force_norm,
- params={
- "sensor_cfg": SceneEntityCfg("contact_forces", body_names=self.support_link_names),
- "scale": 100.0,
- "clip": 2.0,
- },
- clip=(0.0, 2.0),
- scale=1.0,
- )
- self.observations.policy.wheel_slip = ObsTerm(
- func=mdp.wheel_slip_proxy,
- params={
- "asset_cfg": SceneEntityCfg("robot", joint_names=self.wheel_joint_names, preserve_order=True),
- "wheel_radius": 0.096,
- },
- clip=(0.0, 3.0),
- scale=0.5,
- )
- self.observations.policy.applied_torque = ObsTerm(
- func=mdp.applied_torque,
- params={
- "asset_cfg": SceneEntityCfg("robot", joint_names=self.joint_names, preserve_order=True),
- "scale": 80.0,
- "clip": 2.0,
- },
- clip=(-2.0, 2.0),
- scale=1.0,
- )
# ------------------------------Actions------------------------------
# reduce action scale
@@ -328,8 +283,9 @@ class DeeproboticsM20RoughEnvCfg(LocomotionVelocityRoughEnvCfg):
# Root penalties
self.rewards.lin_vel_z_l2.weight = -2.0
- self.rewards.ang_vel_xy_l2.weight = -0.02
- self.rewards.flat_orientation_l2.weight = -0.5
+ self.rewards.ang_vel_xy_l2.weight = -0.05
+ self.rewards.flat_orientation_l2.weight = -0.35
+ self.rewards.roll_l2.weight = -0.45
self.rewards.base_height_l2.weight = -0.5
self.rewards.base_height_l2.params["target_height"] = 0.45
self.rewards.base_height_l2.params["asset_cfg"].body_names = [self.base_link_name]
@@ -345,7 +301,7 @@ class DeeproboticsM20RoughEnvCfg(LocomotionVelocityRoughEnvCfg):
self.rewards.joint_vel_l2.params["asset_cfg"].joint_names = self.leg_joint_names
self.rewards.joint_vel_wheel_l2.weight = 0
self.rewards.joint_vel_wheel_l2.params["asset_cfg"].joint_names = self.wheel_joint_names
- self.rewards.joint_acc_l2.weight = -2e-7
+ self.rewards.joint_acc_l2.weight = -3e-6
self.rewards.joint_acc_l2.params["asset_cfg"].joint_names = self.leg_joint_names
self.rewards.joint_acc_wheel_l2.weight = -1e-7
self.rewards.joint_acc_wheel_l2.params["asset_cfg"].joint_names = self.wheel_joint_names
@@ -361,17 +317,28 @@ class DeeproboticsM20RoughEnvCfg(LocomotionVelocityRoughEnvCfg):
self.rewards.knee_joint_pos_penalty.weight = -0.1
self.rewards.knee_joint_pos_penalty.params["asset_cfg"].joint_names = self.knee_joint_names
+ # Inward fold limit: with the knee link vertical at q=0, front knees fold inward for
+ # q < 0 and hind knees for q > 0. Do not allow the legs to pass the vertical
+ # (straight-down) pose on the inward side.
+ self.rewards.knee_inward_fold_penalty.weight = -1.0
+ self.rewards.knee_inward_fold_penalty.params["front_asset_cfg"] = SceneEntityCfg(
+ "robot", joint_names=self.front_knee_joint_names
+ )
+ self.rewards.knee_inward_fold_penalty.params["hind_asset_cfg"] = SceneEntityCfg(
+ "robot", joint_names=self.hind_knee_joint_names
+ )
+ self.rewards.knee_inward_fold_penalty.params["max_inward_tilt"] = 0.0
self.rewards.wheel_vel_penalty.weight = 0
self.rewards.wheel_vel_penalty.params["sensor_cfg"].body_names = self.foot_link_name
self.rewards.wheel_vel_penalty.params["asset_cfg"].joint_names = self.wheel_joint_names
- self.rewards.joint_mirror.weight = -0.03
+ self.rewards.joint_mirror.weight = 0.0
self.rewards.joint_mirror.params["mirror_joints"] = [
["fl_knee_joint", "hr_knee_joint"],
["fr_knee_joint", "hl_knee_joint"],
]
# Action penalties
- self.rewards.action_rate_l2.weight = -0.01
+ self.rewards.action_rate_l2.weight = -0.015
# Contact sensor
self.rewards.undesired_contacts.weight = -1.0
@@ -424,7 +391,10 @@ class DeeproboticsM20RoughEnvCfg(LocomotionVelocityRoughEnvCfg):
# ------------------------------Terminations------------------------------
# self.terminations.illegal_contact.params["sensor_cfg"].body_names = [self.base_link_name]
self.terminations.illegal_contact = None
- self.terminations.bad_orientation_2 = None
+ self.terminations.bad_orientation_2 = DoneTerm(
+ func=mdp.bad_orientation,
+ params={"limit_angle": 0.9, "asset_cfg": SceneEntityCfg("robot")},
+ )
# ------------------------------Curriculums------------------------------
# self.curriculum.command_levels.params["range_multiplier"] = (0.2, 1.0)
@@ -469,7 +439,7 @@ class DeeproboticsM20SupportRoughEnvCfg(DeeproboticsM20RoughEnvCfg):
self.rewards.undesired_contacts.params["sensor_cfg"].body_names = [f"^(?!.*{self.foot_link_name}).*"]
self.rewards.undesired_contacts.params["threshold"] = 35.0
self.rewards.command_progress.weight = 0.8
- self.rewards.support_contact_progress.weight = 1.0
+ self.rewards.support_contact_progress.weight = 0.0
self.rewards.support_contact_progress.params["sensor_cfg"].body_names = self.support_link_names
self.rewards.support_contact_progress.params["wheel_sensor_cfg"].body_names = [self.foot_link_name]
self.rewards.support_contact_progress.params["wheel_asset_cfg"].joint_names = self.wheel_joint_names
@@ -481,7 +451,8 @@ class DeeproboticsM20SupportRoughEnvCfg(DeeproboticsM20RoughEnvCfg):
# Stage 2 should still avoid the bad solution of crawling on the body.
self.rewards.track_lin_vel_xy_exp.weight = 1.5
self.rewards.track_ang_vel_z_exp.weight = 1.0
- self.rewards.flat_orientation_l2.weight = -0.45
+ self.rewards.flat_orientation_l2.weight = -0.35
+ self.rewards.roll_l2.weight = -0.45
self.rewards.base_height_l2.weight = -0.35
self.rewards.base_height_l2.params["target_height"] = 0.29
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/smooth_env_cfg.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/smooth_env_cfg.py
new file mode 100644
index 0000000..222e0a7
--- /dev/null
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/config/wheeled/deeprobotics_m20/smooth_env_cfg.py
@@ -0,0 +1,79 @@
+# Copyright (c) 2025 Deep Robotics
+# SPDX-License-Identifier: BSD 3-Clause
+
+"""Smooth random-undulation task: train both pitch and roll to stay at zero."""
+
+from isaaclab.terrains import TerrainGeneratorCfg
+from isaaclab.utils import configclass
+
+import rl_training.tasks.manager_based.locomotion.velocity.mdp as mdp
+
+from .rough_env_cfg import DeeproboticsM20RoughEnvCfg
+
+
+@configclass
+class DeeproboticsM20SmoothEnvCfg(DeeproboticsM20RoughEnvCfg):
+ """Stage 1 policy on a smooth, randomly undulating terrain, forward-only command."""
+
+ def __post_init__(self):
+ super().__post_init__()
+
+ # ------------------------------Terrain------------------------------
+ # Low-frequency sinusoids only: no steps, no sharp edges.
+ self.scene.terrain.terrain_generator = TerrainGeneratorCfg(
+ size=(8.0, 8.0),
+ border_width=2.0,
+ num_rows=10,
+ num_cols=20,
+ horizontal_scale=0.05,
+ vertical_scale=0.005,
+ slope_threshold=None,
+ use_cache=False,
+ curriculum=True,
+ sub_terrains={
+ "smooth_random": mdp.SmoothRandomTerrainCfg(
+ proportion=1.0,
+ border_width=0.25,
+ height_range=(0.10, 0.20),
+ wavelength_range=(1.0, 2.2),
+ num_waves=3,
+ )
+ },
+ )
+ self.scene.terrain.max_init_terrain_level = 9
+
+ # ------------------------------Spawn------------------------------
+ self.events.randomize_reset_base.params = {
+ "pose_range": {
+ "x": (-2.0, 2.0),
+ "y": (-2.0, 2.0),
+ "z": (0.30, 0.30),
+ "roll": (-0.05, 0.05),
+ "pitch": (-0.05, 0.05),
+ "yaw": (-3.14, 3.14),
+ },
+ "velocity_range": {
+ "x": (-0.1, 0.1),
+ "y": (0.0, 0.0),
+ "z": (0.0, 0.0),
+ "roll": (0.0, 0.0),
+ "pitch": (0.0, 0.0),
+ "yaw": (0.0, 0.0),
+ },
+ }
+
+ # Commands keep the original Stage-1 distribution inherited from
+ # DeeproboticsM20RoughEnvCfg: x in [-2, 2] m/s, y = 0, yaw in [-1.5, 1.5]
+ # rad/s, heading command enabled, 2% standing and 100% heading envs.
+
+ # ------------------------------Rewards------------------------------
+ # Split the flat-orientation penalty into true Euler pitch and roll in
+ # radians. Giving -0.4 to each keeps the total strength of the previous
+ # -0.8 flat_orientation_l2 term while letting the two axes be tuned
+ # independently.
+ self.rewards.flat_orientation_l2.weight = 0.0
+ self.rewards.pitch_l2.weight = -0.4
+ self.rewards.roll_l2.weight = -0.4
+ self.rewards.ang_vel_xy_l2.weight = -0.1
+
+ self.disable_zero_weight_rewards()
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/__init__.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/__init__.py
index af6c758..216d286 100644
--- a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/__init__.py
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/__init__.py
@@ -19,3 +19,4 @@ from .curriculums import * # noqa: F401, F403
from .events import * # noqa: F401, F403
from .observations import * # noqa: F401, F403
from .rewards import * # noqa: F401, F403
+from .terrain import * # noqa: F401, F403
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/rewards.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/rewards.py
index 56638e9..160754f 100644
--- a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/rewards.py
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/rewards.py
@@ -330,6 +330,33 @@ def joint_pos_penalty(
return reward
+def knee_inward_fold_penalty(
+ env: ManagerBasedRLEnv,
+ front_asset_cfg: SceneEntityCfg,
+ hind_asset_cfg: SceneEntityCfg,
+ max_inward_tilt: float = 0.0,
+) -> torch.Tensor:
+ """Penalize front/hind knee joints that fold inward past ``max_inward_tilt``.
+
+ The knee link points straight down when its joint angle is zero, so the signed joint
+ position is the leg's tilt from vertical (all four knee axes are ``-Y`` in the URDF).
+ Front legs fold inward when the angle decreases, hind legs fold inward when it
+ increases. ``max_inward_tilt`` is the largest inward tilt allowed from the vertical
+ (straight-down) pose: 0.0 stops the leg at vertical, ``pi / 2`` would allow it to
+ reach horizontal. Only the inward direction is limited; outward folding is left to
+ the regular joint position limits. The penalty is quadratic in the excess angle and
+ is zero while the joint stays inside the limit.
+ """
+ front_asset: Articulation = env.scene[front_asset_cfg.name]
+ hind_asset: Articulation = env.scene[hind_asset_cfg.name]
+ front_pos = front_asset.data.joint_pos[:, front_asset_cfg.joint_ids]
+ hind_pos = hind_asset.data.joint_pos[:, hind_asset_cfg.joint_ids]
+ # front: q >= -max_inward_tilt, hind: q <= max_inward_tilt
+ front_excess = torch.clamp(-max_inward_tilt - front_pos, min=0.0)
+ hind_excess = torch.clamp(hind_pos - max_inward_tilt, min=0.0)
+ return torch.sum(front_excess.square() + hind_excess.square(), dim=1)
+
+
def wheel_vel_penalty(
env: ManagerBasedRLEnv,
sensor_cfg: SceneEntityCfg,
@@ -944,6 +971,21 @@ def flat_orientation_l2(env: ManagerBasedRLEnv, asset_cfg: SceneEntityCfg = Scen
# reward *= torch.clamp(-env.scene["robot"].data.projected_gravity_b[:, 2], 0, 0.7) / 0.7
return reward
+
+def roll_l2(env: ManagerBasedRLEnv, asset_cfg: SceneEntityCfg = SceneEntityCfg("robot")) -> torch.Tensor:
+ """Penalize body roll angle in radians (squared)."""
+ asset: RigidObject = env.scene[asset_cfg.name]
+ roll, _, _ = math_utils.euler_xyz_from_quat(asset.data.root_quat_w)
+ return torch.square(roll)
+
+
+def pitch_l2(env: ManagerBasedRLEnv, asset_cfg: SceneEntityCfg = SceneEntityCfg("robot")) -> torch.Tensor:
+ """Penalize body pitch angle in radians (squared)."""
+ asset: RigidObject = env.scene[asset_cfg.name]
+ _, pitch, _ = math_utils.euler_xyz_from_quat(asset.data.root_quat_w)
+ return torch.square(pitch)
+
+
def feet_air_time_including_ang_z(
env: ManagerBasedRLEnv, command_name: str, sensor_cfg: SceneEntityCfg, threshold: float
) -> torch.Tensor:
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/terrain.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/terrain.py
new file mode 100644
index 0000000..755ce1d
--- /dev/null
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/mdp/terrain.py
@@ -0,0 +1,107 @@
+"""Custom terrains for the FireAnt locomotion tasks."""
+
+from __future__ import annotations
+
+import numpy as np
+import trimesh
+
+from isaaclab.terrains import HfTerrainBaseCfg, SubTerrainBaseCfg
+from isaaclab.terrains.height_field.utils import height_field_to_mesh
+from isaaclab.utils import configclass
+
+
+def single_side_bridge_terrain(
+ difficulty: float, cfg: "SingleSideBridgeTerrainCfg"
+) -> tuple[list[trimesh.Trimesh], np.ndarray]:
+ """Long raised bridge on the +y half of the cell; flat ground on the -y half.
+
+ The bridge edge is exactly at the cell center line (local ``y = size[1] / 2``),
+ so a robot spawned at the cell center with zero yaw has its left wheels on the
+ bridge and its right wheels on the flat ground.
+ """
+ height = cfg.bridge_height_range[0] + difficulty * (
+ cfg.bridge_height_range[1] - cfg.bridge_height_range[0]
+ )
+
+ # Ground slab: top surface at z=0, extends over the whole cell.
+ ground = trimesh.creation.box(
+ extents=(cfg.size[0], cfg.size[1], 0.05),
+ transform=trimesh.transformations.translation_matrix(
+ (cfg.size[0] / 2.0, cfg.size[1] / 2.0, -0.025)
+ ),
+ )
+
+ # Bridge: full cell length along x, raised strip on the +y side.
+ bridge = trimesh.creation.box(
+ extents=(cfg.size[0], cfg.bridge_width, height),
+ transform=trimesh.transformations.translation_matrix(
+ (
+ cfg.size[0] / 2.0,
+ cfg.size[1] / 2.0 + cfg.bridge_width / 2.0,
+ height / 2.0,
+ )
+ ),
+ )
+
+ origin = np.array((cfg.size[0] / 2.0, cfg.size[1] / 2.0, 0.0))
+ return [ground, bridge], origin
+
+
+@configclass
+class SingleSideBridgeTerrainCfg(SubTerrainBaseCfg):
+ """Configuration for a long single-side bridge terrain."""
+
+ function = single_side_bridge_terrain
+
+ bridge_height_range: tuple[float, float] = (0.06, 0.14)
+ """Bridge height at the start and end of the difficulty curriculum (m)."""
+
+ bridge_width: float = 1.5
+ """Width of the raised bridge on the +y side of the cell (m)."""
+
+
+@height_field_to_mesh
+def smooth_random_terrain(difficulty: float, cfg: "SmoothRandomTerrainCfg") -> np.ndarray:
+ """Smooth low-frequency random height field.
+
+ The surface is a sum of a few low-frequency sinusoids. It has no steps or
+ sharp edges, so the robot has to keep its body level over gentle, random
+ pitch and roll disturbances.
+ """
+ width_pixels = int(cfg.size[0] / cfg.horizontal_scale)
+ length_pixels = int(cfg.size[1] / cfg.horizontal_scale)
+ x = np.arange(width_pixels, dtype=np.float64) * cfg.horizontal_scale
+ y = np.arange(length_pixels, dtype=np.float64) * cfg.horizontal_scale
+ grid_x, grid_y = np.meshgrid(x, y, indexing="ij")
+
+ amplitude = cfg.height_range[0] + difficulty * (cfg.height_range[1] - cfg.height_range[0])
+ heights = np.zeros_like(grid_x)
+ for _ in range(cfg.num_waves):
+ direction = np.random.uniform(0.0, 2.0 * np.pi)
+ wavelength = np.random.uniform(*cfg.wavelength_range)
+ phase = np.random.uniform(0.0, 2.0 * np.pi)
+ weight = np.random.uniform(0.5, 1.0)
+ projection = grid_x * np.cos(direction) + grid_y * np.sin(direction)
+ heights += weight * np.sin(2.0 * np.pi * projection / wavelength + phase)
+
+ heights -= heights.mean()
+ peak = float(np.max(np.abs(heights)))
+ if peak > 1e-9:
+ heights *= amplitude / peak
+ return np.rint(heights / cfg.vertical_scale).astype(np.int16)
+
+
+@configclass
+class SmoothRandomTerrainCfg(HfTerrainBaseCfg):
+ """Configuration for a smooth random-undulation terrain."""
+
+ function = smooth_random_terrain
+
+ height_range: tuple[float, float] = (0.02, 0.05)
+ """Peak height of the undulations at the start and end of the curriculum (m)."""
+
+ wavelength_range: tuple[float, float] = (1.5, 3.0)
+ """Spatial wavelength range of the undulations (m)."""
+
+ num_waves: int = 3
+ """Number of sinusoids summed to form the surface."""
diff --git a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/velocity_env_cfg.py b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/velocity_env_cfg.py
index a8e0671..46a9866 100644
--- a/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/velocity_env_cfg.py
+++ b/source/rl_training/rl_training/tasks/manager_based/locomotion/velocity/velocity_env_cfg.py
@@ -386,6 +386,8 @@ class RewardsCfg:
lin_vel_z_l2 = RewTerm(func=mdp.lin_vel_z_l2, weight=0.0)
ang_vel_xy_l2 = RewTerm(func=mdp.ang_vel_xy_l2, weight=0.0)
flat_orientation_l2 = RewTerm(func=mdp.flat_orientation_l2, weight=0.0)
+ roll_l2 = RewTerm(func=mdp.roll_l2, weight=0.0)
+ pitch_l2 = RewTerm(func=mdp.pitch_l2, weight=0.0)
base_height_l2 = RewTerm(
func=mdp.base_height_l2,
weight=0.0,